#!/bin/sh # # test.sh # Quick output generation script I whipped up for knights.c. # # all starting locations in 5x5 for YLOC in 0 1 2 3 4; do for XLOC in 0 1 2 3 4; do echo ./knights 5 5 ${XLOC} ${YLOC} ./knights 5 5 ${XLOC} ${YLOC} echo "" done done # four starting locations in 6x6 echo ./knights 6 6 1 2 ./knights 6 6 1 2 echo "" echo ./knights 6 6 4 2 ./knights 6 6 4 2 echo "" echo ./knights 6 6 1 5 ./knights 6 6 1 5 echo "" echo ./knights 6 6 0 0 ./knights 6 6 0 0 echo "" # four starting locations in 8x8 echo ./knights 8 8 1 2 ./knights 8 8 1 2 echo "" echo ./knights 8 8 4 2 ./knights 8 8 4 2 echo "" echo ./knights 8 8 1 5 ./knights 8 8 1 5 echo "" echo ./knights 8 8 0 0 ./knights 8 8 0 0 echo "" # demo my program running in 5x6 echo ./knights 6 5 4 3 ./knights 6 5 4 3 echo "" # demo it in 3x9 echo ./knights 3 9 2 8 ./knights 3 9 2 8 echo ""